![]() ![]() While this was a sizeable effort that keeps all of our solutions available for Mac users, it's not nearly the same effort required by a new programming language (Metal) for (optionally) conducting GPU-compute processing (uniquely) on Apple's new processors. We most recently added ARM support to continue serving the Apple community. We do this carefully, as each platform carries with it an additional level of development investment and support that impacts our capability for already supported platforms. ![]() We examine each technology platform very seriously for our solutions and aim to support the ones that give the most benefit to the most users. ![]() Thanks for your interest on V-Ray GPU running on Apple GPU hardware. ![]()
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